Nasihu 10 don Dabarar Gamification ta Nasara

Tukwici game da Wasanni

Mutane suna burge ni. Ka ba su saƙo mai ban sha'awa na talla tare da ragi kuma za su yi tafiya… amma ba su damar cin lambar a shafin su na asali kuma za su yi yaƙi don hakan. Nishaɗi kaina yayin da na sami kaina cikin damuwa bayan rasa mayorship a Foursquare - abun dariya ne. Wannan kawai menene gamuwa ya dogara da.

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Gamification yana aiki don gamsar da wasu mahimman buƙatun ɗan adam: fitarwa da lada, matsayi, nasara, takara da haɗin kai, bayyana kai, da son kai. Mutane suna jin yunwar waɗannan abubuwan a cikin rayuwar su ta yau da kullun da kuma kan layi. Gamification bugawa kai tsaye a cikin wannan.

Wasan ƙwallo shine ɗayan playersan wasa da ke kasuwa wanda ke taimakawa yan kasuwa aiwatar da dabarun wasa tare da shafuka da aikace-aikacen su. Sun rarraba sabon takarda, Yin nasara tare da Yin wasa: Nasihu daga Littafin Kwararru na Kwararru. Yana da kyau karantawa. Anan ga wasu karin bayanai game da haɓaka dabarun wasanku:

  1. Gano Al'umma - Gamification yawanci yana buƙatar Al'umma mai tallafi. Manufofin ɗan adam suna haɓaka yayin da wasu suka shaida hakan. Hakanan yana da mahimmanci a sami wasu mutane waɗanda zasu yi gasa tare da kwatanta abubuwan da aka cimma.
  2. Yi taswirar burinku - Lokacin ƙirƙirar maganin gam gam ɗin ku, ku tabbata kun tsara wani abu wanda ya dace a tsakiya tsakanin ƙwarewar mai amfani da burin kasuwancin ku.
  3. Fifita ayyukan kuna son masu amfani da ku su ɗauka - Hanya mafi kyau ta kusanci wannan shine tare da ingantaccen tsarin daraja. Da zarar kun gano Ayyuka don shirinku, zaku so sanya su don ƙimar su. Fara da mafi ƙarancin aiki kuma ba shi nauyin '1.' Yin aiki daga can, sanya ƙimar ɗangi ga komai.
  4. Ci gaba da tsarin ma'auni mai ma'ana - Mahimman bayanai babbar hanya ce ta saka wa mai amfani da su don yin wani abu wanda yake da ƙima a gare ku (watau sayayya, zazzagewa, rabawa). Tabbas, maki na iya zama wata hanya ga masu amfani don sakawa juna. Daga qarshe, yakamata suyi aiki azaman wata hanya don baiwa masu amfani da wani nau'i na kashe kudade.
  5. Yi amfani da matakan - Gwada zaɓar alamun da ke bambanta martaba tsakanin kowane matakin. Duk da yake amfani da lambobi shine mafi sauki, mai wayo, sunayen da aka ƙulla cikin jigon shirin ku na iya zama mai tasiri sosai.
  6. Sanya bajoji da kyaututtuka masu kayatarwa - Lokacin zana lambar lamba ko ganima, tabbatar cewa abin birgewa ne da daukar ido. Har ila yau, lambar ta zama ta dace da masu sauraro da taken
    shirin.
  7. Rewardsara lada - Lada na iya zama duk abin da ke motsa masu amfani da ku: Mahimmanci, Bajoji, Kayan Kofi, Abubuwa na Kirkira, Ununshi Mai Buɗewa, Kayayyakin Dijital, Kayan Jiki, Coupons, da sauransu.
  8. Yi amfani da bayanin lokacin gaske - Amincewa da lokaci-lokaci babbar hanya ce don ganewa da amsawa ga nasarorin masu amfani.
  9. Yi amfani da Kayayyakin Kayayyaki - Kayayyakin kaya suna da kyau don ma'anar “ƙonewa” - wani abu don masu amfani don sanya ma'anarsu zuwa.
  10. Waya, Zamani, da Geo - Wayar tafi-da-gidanka, Media na Zamani, da kuma keɓancewar ƙasa sune manyan ƙari ga shirinku lokacin da zaku iya haɗa dukkanin abubuwan dandamali, ku raba shi, kuma kuyi niyya da wuri.

Bunchball babban jagora ne na haɗin gamsuwa, wanda aka yi amfani da shi don haɓaka ƙimar ƙima, haɗin kai, aminci da samun kuɗin shiga. Tsarin wasa na Bunchball babban aiki ne wanda za a iya daidaita shi kuma abin dogaro ne don girka gidajen yanar gizo, zamantakewar al'umma, da aikace-aikacen hannu. Bunchball ya bi diddigin ayyuka sama da biliyan 20 wanda ke haifar da aminci ga abokin ciniki da haɗin kai ga abokan cinikin su.

Zazzage Gyara tare da Yin wasa: Nasihu daga Littafin Kwararru na Kwararru

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